Which class is right for you?

Every hero in WarCrest Online is a Warrior, a Rogue, a Mage or a Priest. Each class has nine or ten skills and a job no other class does, so the choice shapes how you play from the first fight.

The Warrior holds the front line. War Cry pulls nearby monsters onto you and hardens your party's defense, Iron Skin cuts the damage you take and Shield Bash stuns a target for a moment. Warriors have no area skills: their strength is quick hits on one target, and they carry 40% more HP than anyone else. Put most points into STR and the rest into VIT.

The Rogue is a dagger assassin. Shadow Step hides you from the other nation for a few seconds, and Ambush from the shadows hits far harder than in the open. Hamstring roots a target in place and Shake Off clears slows, roots and poisons from you. DEX raises both your attack power and your critical chance, so it is worth every point.

The Mage fights from a distance. Firebolt has no cooldown and reaches 20 metres, Frostbite freezes a target in place, and from level 20 come the area spells: Meteor, Flame Wave and Glacier. Blink teleports you out of trouble. The Mage has the lowest HP, so add some VIT to your INT.

The Priest keeps everyone alive. Mend heals one ally with no cooldown, Prayer of Healing heals the whole party around you and Blessing raises its attack power and HP for a long fight. A Priest can still fight with Smite and Radiant Strike, and is welcome in every party.

Not sure yet? Each account can have five characters on every server, so you can try more than one. The class guide on the website lists every skill with the level it unlocks.

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