Your first week: daily rewards and goals

Your first days in WarCrest Online come with gifts. Two of them wait behind the gift button by the clock, and it shows a dot whenever something is ready.

The login reward is a seven-day calendar. Take one reward a day: day 1 brings Novice XP Scrolls, day 2 Novice Gold Scrolls, day 3 attack and defense scrolls, day 4 more XP scrolls, day 5 lends you the Solar Wisp hand glow for a day, day 6 HP and speed scrolls, and day 7 crowns the week with XP and gold scrolls, a day of Gold Premium and the Crimson Knight armor skin for a day. A missed day simply waits for you: the calendar never starts over. The day turns at midnight Istanbul time, and the event calendar counts down to it.

First week goals belong to each new character for seven days after it is made. Each goal pays the moment you reach it:

Reach level 5, hand in three quests, join a party, add a friend (O), try an upgrade at the blacksmith, and reach level 10. Each of these pays Novice scrolls.

Reach level 15 for a day of Dawnfeather Wings, and level 20 for three days of the Lionheart Mantle plus five more XP scrolls.

Every reward goes into the bag of the character you are playing. The scrolls last an hour each and stack with the ten of each Novice scroll the first character of a new account already starts with, so read your XP and gold scrolls together before a long hunt. The wings, the mantle and the glow are lent for their days and leave by themselves when they run out.

Log in each day, set your goals, and your first week will carry you well past level 10.

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