The three wars: when and how to win
Every war below runs on Istanbul time; the calendar in the game shows it on yours.
Border Defence War: three times a day, at 13:00, 19:00 and 23:00. Sign up in the 10 minutes before it starts, from the corner of the screen. Up to eight a side, in two brackets, levels 30 to 49 and 50 to 60, for 20 minutes. Your side wins by striking the last blow on the Border Altar in the middle, by reaching 30 kills first, or by having more kills when time runs out. Winners take scrolls: Upgrade Scrolls in the lower bracket, Blessed Upgrade Scrolls in the upper.
Bifrost: twice a day, at 15:00 and 20:00, the Ronark Land Monument rises in the middle of the Colony Zone for 30 minutes. The nation whose player breaks it opens Bifrost for an hour: a hidden valley for level 55 and up, reached from the Colony Zone's warp stones, with the Seven Disasters around its castle and the land's richest camps.
Lunar War: every Wednesday and Saturday at 21:00, for an hour, from level 40. El Morad and Karus each hold a fortress in the Lunar Valley with a Keeper in front of it. Break through and bring down the other nation's Keeper. The winning nation earns 5% more experience, gold and drops until the next war. The Colony Zone closes while it lasts.
Every player kill in these wars pays National Points, and the rankings keep score for each nation, by the month and of all time.